Book Review – Supercharged JavaScript Graphics by Raffaele Cecco (O’Reilly Media)


Supercharged JavaScript Graphics provides an introduction to a number of modern and practical JavaScript topics.

This book is well-written and easy to read, with relevant, practical examples. It covers a wide range of topics, centred around dynamic graphics and game development, including:

  • Profiling and optimization
  • DHTML Sprites
  • The Canvas element
  • Vector graphics
  • Visualizations with the Google Charts API
  • Mobile app development with JavaScript

Each topic is covered in enough detail to get you started, without getting particularly involved in too many specifics. Presumably if any topic piques your interest you can investigate further.

I found this book to be an easy read and a good introduction to a number of interesting JavaScript topics. The book is particularly relevant for game development with an excellent example of how to develop a complete game with JavaScript and jQuery.

The examples in this book are excellent – well written, well explained, and typically complete and usable. It’s obvious that Raffaele knows his craft.

The book also provides an excellent overview of the current state of JavaScript and gives you a good idea of what can currently be accomplished with a pure HTML/CSS/JavaScript solution.

The only addition I would like to see is a section with recommendations for more in-depth information. Overall though this is a good practical introduction to JavaScript graphics.

Note: This book was provided by O’Reilly Media as part of their blogger review program.

I review for the O'Reilly Blogger Review Program

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